Crashing while deleting new layer
PapiChase opened this issue ยท 4 comments
Upon the action of trying to delete a layer, the game just out right crashes. Says it crashed while updating screen events. Hope it gets fixED!
I also experienced this issue. Here is my log:
https://paste.ee/p/KGe4F
Found the issue, this is because I am checking for the current layer when deleting, when this layer does not exist it will probably throw a nullpointer.
Temporary workaround: make sure you are not on the "master" layer when deleting layers. Rather be on any other layer.
Thanks @ChaoticLogic and @PapiChase for reporting this issue.
This will be solved in MacroKey 2.0.1