
0.1.10-mc1.20.1 crashes on startup
WimpieRatte opened this issue ยท 2 comments
When I update MaFgLib to 0.1.10, my game crashes on startup.
The first crash report was when I had all my resource packs selected.
The second crash report was when I had no resource packs selected.
Not sure how this update affects BlockEntityRenderers, but it's definitely breaking something that wasn't broken with 0.1.9
crash-2024-05-23_09.32.38-client.txt
crash-2024-05-23_10.16.00-client.txt
I'm in the process of refactoring parts of the code, and these changes include some breaking changes.