[1.18.2] Off-hand behavior is odd with other mods
Cixon opened this issue · 9 comments
Attacked a Lion from Untamed Wilds mod and game died.
Mod: https://www.curseforge.com/minecraft/mc-mods/untamedwilds
Log (line 2,773):
latest.log
Other possible mod incompatibles that may affected crash:
https://legacy.curseforge.com/minecraft/mc-mods/tiered-forge
It appears this issue is caused by the bleeding affect. Is there a way to disable the bleeding mechanic of your mod all together to avoid this issue?
Hi, thanks for the report. Yes, there is a config to disable Bleeding completely, but I will still try to fix it
Unfortunately, I am not able to reproduce this bug/crash using:
- tiered-1.18.2-4.1.2
- untamedwilds-1.18.2-2.4.0
- majrusz-library-1.18.2-4.2.0
- majruszs-difficulty-1.18.2-1.7.5
- unionlib-1.18.2-7.2.3
- citadel-1.11.3-1.18.2
Everything works fine on server-side and client-side even if spawn a lot of lions and other mobs
no worries, can i use the config folder to disable or does it need to be through the world folder? i don’t necessarily like the world folder since i’m in the process of finalizing a modpack, it wouldn’t be useful
You can use defaultconfigs
folder, it automatically adds configs from that folder to newly created worlds
Well now I'm confused because I disabled your bleeding mechanics via default configs and it fixed the initial error but switching to survival mode and eating cooked_steak on off-hand, killed client?
Mods in use:
https://legacy.curseforge.com/minecraft/mc-mods/atlas-combat - v1.1.5
https://www.curseforge.com/minecraft/mc-mods/irons-spells-n-spellbooks -v1.0.1
https://legacy.curseforge.com/minecraft/mc-mods/tiered-forge -v4.1.2
Logs:
debug.log
latest.log
for the record I am using ice and fire's recent 1.18.2 update as well but I didn't list it because I wasn't using any items from their mod for this testing.