Feature Request: Damage based slowness + nausea on fall
AzureMonument opened this issue ยท 1 comments
So I've got a mod that lets me overenchant various enchantments- and one of them is Feather Falling V, which completely negates fall damage at the cost of damaging the boots. However, when I jump off cliffs I still get the slowness effect despite being perfectly fine otherwise, which is kind of off-putting. Especially since one of the main entrances to my base is a roughly 30 block drop onto stone (has a ladder, but falling is faster and more fun).
It'd be nice if I could configure it to give me the effects based on damage, rather than simple height.