[Bug Report/Question] Skeletons in Undead army not seeing the player
cyco20 opened this issue ยท 5 comments
Minecraft: 1.16.5
Forge: 36.1.4
I was adding this to a Valhesia 3 server I have and the skeletons that spawn don't seem to see me or defend themselves when attacked. I know that mods act weird when 200+ are used at once, but do you know what could be the problem?
Vid of the problem:
https://drive.google.com/file/d/1dgHCxyGbWZNOznbEMkhzUs9H_K6xREa1/view?usp=sharing
I'm having the same issue. It applies to all skeletons from the raid. Only AI mod I have is aiimprovement. All other skeletons spawned in the world operate normally
Update: Seems to be all mobs from the raid have prio to head towards the marker over attacking players
Happens to me aswell, for now I am trying to disable elite skeletons in the configs in hope that they wont appear during the raid, I sure do hope it will be fixed soon, this is truely an awsome feature
After a lot of testing I found the issue. Performant (mod) seems to ruin the goal AI of this mod. I tried turning off all features in Performant's config to locate the issue and nothing changed. Hopefully this helps
Thanks @Blacksky649 for finding the mod that caused this bug! It helped me a lot and I was able to fix it. In the next update this will work properly. :)