MalisisDoors

MalisisDoors

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TPS issue in Multiplayer - Rebirth of the Night modpack

kil0byt3 opened this issue ยท 2 comments

commented

Hello, I'm a dev for the Rebirth of the Night modpack. We're seeing some major TPS issues in our modpack that I think may be related to MalisisDoors/Core.

Using LagGoggles:
Before removing Malisis Doors/Core:
image

After removing Malisis Doors/Core:
image

Is there any reason this TPS loss/server thread usage would be so high for MalisisCore?
I think MalisisCore also handles some raytracing or collision things that might conflict with something or cascade something?

I can provide logs/more info if needed, let me know.

Thanks!

commented

Yeah MalisisCore also causes a massive amount of cascading world gen too, which is strange because I don't know why it would need to change anything with world-gen... We're just using Malisis Doors.

commented

this might be the same issue i'm having with my own custom modpack, my server keeps shutting down and saying that a tick took 60 seconds and so the server classes that as a crash, here's the crash report
crash-2020-04-07_17.47.05-server.txt