Issues
- 1
[1.10.2] Biomes o Plenty Doors?
#136 opened - 6
CME client crash with rendering
#137 opened by LemADEC - 2
Crash on client start up--
#138 opened by Beanius - 2
[1.10.2] ExceptionInInitializerError with Malisis Doors trying to load a Client instance
#139 opened by Morpheus1101 - 1
Doors return an immutable collection for their drops
#140 opened by unascribed - 0
1.8.9 Error Tesselation blocks
#141 opened by picko992 - 3
double doors dont open properly anymore after updating another mod
#146 opened by hunnybunny21 - 2
[1.11.2-6.1.0] No recipes for medieval or carriage door
#145 opened by Aphyxia - 1
Custom Pack loads everything then shuts down with Malasis Doors installed.
#148 opened by NiteHunter - 1
Trap doors treated as passable when open
#149 opened by Forecaster - 2
Rusty Hatch turns into single blocks - DUPE BUG
#150 opened by hanakocz - 1
Random Hi-Tech Doors on the moon bug
#151 opened by darthvader45 - 1
Hi-Tech door vanishes
#152 opened by syntaxer - 3
Reinforced world generated door turns into door that crashes server for ever.
#153 opened by frenchiveruti - 5
Texture bug, without resource pack
#155 opened by NicosaurusRex99 - 9
Important Textures BUG
#154 opened by mgdgfbhevdyeh - 1
Textures resolution
#156 opened by ternsip - 8
Door animations not always present
#158 opened by BaccarWozat - 1
CME in rendering
#157 opened by CovertJaguar - 2
Hi-Tech Door breaking light rendering when HUD is toggled OFF
#159 opened by Revvilo - 0
[1.10.2] Bug between OpenBlocks Tanks & MalisisDoors Forcefield
#161 opened by kaerns - 12
Texture error? crashes game when used with Integrated Dynamics suite (Cyclopscore)
#160 opened by sharkck - 7
[1.12] Missing Texture if B:config.modifyVanillaDoors=true on dedicated server
#162 opened by Fundryi - 2
1.12 vanilla doors loose texture
#164 opened by tiarnia - 6
[1.12] Door render invisible... sort of.
#165 opened - 11
[1.12] Sponge Incompatibility
#163 opened by tgstyle - 1
[1.12] Random crash
#166 opened by angelnc1989 - 0
- 1
Rendering Crash?
#168 opened by ukdyl94 - 8
Strange rendering issue with carriage doors
#169 opened by andrewminer - 2
Conflict with Liteloader
#170 opened by Renadarain - 11
Rusty Hatch Texture Bug
#171 opened by AveoCross - 4
1.12 vanilla doors missing textures error
#172 opened by tiarnia - 8
[1.12] [Suggestion] More 3x3 Big Door Options
#173 opened by MokahTGS - 2
Player Sensor Doesn't work with Hi-Tech Door
#174 opened by tankcr - 2
1.12.1 Crashes server on start up
#175 opened by HempNight - 3
1.12.1 server crash
#176 opened by HempNight - 3
Suggestion - ability to combine player sensor with doors via door factory or crafting table.
#177 opened by alexw235 - 2
Crash Happens with MD 5.2.0 Minecraft 1.10.2
#178 opened by IlyaS64 - 7
Default doors 1.12.1
#180 opened by Callum-Bell - 1
[1.12.2] No sound from Hi-tech door if opened with redstone
#179 opened by xkobalx - 3
Door sensing bug
#181 opened by alexw235 - 2
Ghost Door.
#182 opened by Daihok41 - 1
[1.12] [Suggestion] Add a field in the config file for the centerBlocks
#183 opened by Erfurt92 - 0
Minecraft 1.12.2 - Description: Ticking block entity
#186 opened by Krosta8 - 1
Bugs.
#185 opened by alexw235 - 1
Carriage and Medieval Doors do not fit in modification box.
#187 opened by denbeck - 2
[1.10.2] Graphical Glitch with some doors, more so with Spruce than any other door.
#188 opened by RepoDraghon - 2
Incompatibility with Chroma Hills Resource Pack
#189 opened by ChellieH - 2
[1.12.2] Crash when placing fence gate
#190 opened by LiskoSlayer63