Breaking big doors quiets whole PC
Weedoof opened this issue · 2 comments
Versions
Minecraft Version: 1.19.2
Minecraft Forge Version: 43.2.14
Mod Version: 1.2.3
Log files
No relevant info in logs.
Describe the bug
As the title. Breaking large doors, such as the big art door, causes the entire PC to go quiet for a moment. Likely related to the large number of blocks breaking at once, as it does not happen if block volume is set to 0 in game settings.
To Reproduce
Steps to reproduce the behaviour:
- Start new world, or open an old one.
- Start a sound in the background, such as an online tone generator.
- Place a big door and break it.
- Observe the temporary quiet
Expected behaviour
I expected this not to happen.
Additional context
Demo was taken in a clean instance containing only Many Ideas Doors, dependencies, and JEI. Issue was also found in a brief test on 1.19.4, on forge version 45.1.0.
┆Issue is synchronized with this Trello card by Unito
Status: | Won't fix |
---|---|
Issue type: | Bug |
Fix type: | None |
Fix version: | None |
Fix release date: | None |
TODOs:
- Check if the issue can be reproduced
- Check if the issue can be fixed
This is more an "issue" of the Minecraft sound engine or the sound card.
When I block is broken, the break sound is played.
For example:
In case of the Big Art door, the door consists of 3x3x4=36 block. So if the door is broken, Minecraft will play the break sound 36 times.
I searched for a way to prevent the sound being played 36 times, but there is currently no way, that can be done.