Map Atlases [Fabric]

Map Atlases [Fabric]

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Does focusing markers actually do anything ?

soswi opened this issue ยท 9 comments

commented

I have Moonlight lib and I wanted to focus a marker, so I did with ctrl key. Now the marker has a bright outline on the map, but nothing else is happening. It's not following me on the map, regardless of pin_tracking being set to true.

commented

Same issue here, map_atlases-1.20-6.0.7-fabric with moonlight-1.20-2.11.30-fabric. Can't see "Targeted waypoints will always be displayed on the edge of your minimap"

commented

Send a screenshot of your minimap and worldmap

commented
commented

Uhm I'm also seeing that the focuses one looks weird. It s supposed to look with a white outline not sure what's going on

commented

Uhm I'm also seeing that the focuses one looks weird. It s supposed to look with a white outline not sure what's going on

so weird.

image

commented

The focused markers appear behind the frayed minimap edges for me. They work as intended, but just need to be overlayed on top of the map edges like the cardinal directions are to fix the issue.

commented

im not sure what is causing that and i cant replicate. focusing should behave like this
image

commented

Just tested this, it's an issue with sodium/embeddium (forge 1.20.1, haven't tested in fabric). Focused pins are rendered behind the minimap. Both moonlight and map atlases are updated to their latest versions.

commented

Im also having this problem, but I cannot run my modpack without embeddium to test. Disabling ImmediatelyFast made my focus look worse (white in front of marker instead of behind), im assuming its with embeddium or something similar.

2024-10-24_07 44 17

-I cannot see my focus at all on edge the minimap
-Mob radar works, transparency messes with map transparency though and can see through the map where the transparency is low
-PS, the name for the crafting script and the name in the recipe for crafting the atlas are different and you have to edit it in order to remove the recipe with KubeJS (craft_atlas != crafting_atlas)