Mariculture

Mariculture

2M Downloads

Crash when generating the nether

demethan opened this issue ยท 9 comments

commented

Hi,

I tried multiple version of 1.2.4a-f

here is the crash log.

1.7.10-1.2.4f http://pastebin.com/aN5y8X3T

Thanks

*edit

tried with Forge 1291 and 1307

Mods included in the pack
http://www.atlauncher.com/pack/DelusionsofAdequacy

Thanks again.

commented

New nethers generate fine for me, the code is not called if it is blacklisted. Some other mod is breaking it. Please test on it's own/ adding/removing mods to see when it breaks. A mod must be passing the wrong world to ReplaceBiomeBlocks for it to crash.

commented

hrm. I think I know the mod you speak off. I think Gregtech might have something to do with it.

I will test further tomorrow.

For the server , I'll pre-gen the nether without Mariculture in the pack. Then put Mariculture back in.

Thanks for your help.

commented
commented

Here is a pastebin of my config

http://pastebin.com/MzTJL5GY

the nether is blacklisted.

the crash only happens on a fresh nether gen. If the nether was generated before, it loads fine.

thanks again.

commented

Hi, Gregtech does something to your blacklist. If I can't find a work around, I'm sorry to say I will have to remove Mariculture from my pack.

Would you have any other suggestion that could help to fix this.

Thanks.

commented

Remove it then. There's nothing I can do.

commented

Sad to hear.
Is there is no way to replace the blacklist for a whitelist in future builds?
It would be simpler config wise to whitelist the dimessions you want Mariculture to gen in.

Please consider it. I Thank you for your dedication.

commented

in this instance it would make no difference since it is bypassing the checks.

Actually, I had a look a look at my code and forgot that you can stop it registering the replace blocks. (No limestone/rutile generation though). But with gregtech the latter doesn't matter, since it's titanium, and you probably have chisel or something for limestone.

Change: Biome Top Block Replacements > Enable to false and it won't register the event/gen those. So it won't crash. (in worldgen)

commented

That worked beautifully. Mariculture stays.

Thanks.