Masterful Machinery

Masterful Machinery

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[BUG]Using kubejs the structures is not recognized if /reload is not executed

HaktyGaona opened this issue ยท 2 comments

commented

Version Information

Forge version: 1.20.1_47.3.27
Masterful Machinery version: 3-1.20.1-0.1.15 BETA

ADD ON'S
Optifine version: null
Botania version: null
Create version: 0.5.1J
Mekanism version: 10.4.13.69
Pneumaticcraft version: null
Astral Sorcery version: null

Further Information

Link to latest.log:
Steps to reproduce:https://gist.github.com/HaktyGaona/113ce30929dc804319a9bfa54233b909

I created blocks using config, but structures using kubejs. However, every time I re-enter the game, if I don't execute/reload, the structures won't be recognized.

  1. Create controllers and interfaces using config
  2. Create a structure using kubejs
  3. Restart the game and attempt to build the structure.

What I expected to happen:
I hope that every time I restart the archive, I can recognize the structure normally without executing/reload.

commented

this has been fixed, I will publish a release to CF and modrinth now

commented

Do you have any ideas how to fix that problem?