Instakill causes desyncs
Nessiesson opened this issue · 4 comments
Using Forge 1.19.2-43.2.10 and MaxHealthFix-Forge-1.19.2-8.0.1.
When killing mobs with weapons strong enough to one-shot they don't actually die and instead get stuck in the dying animation client-side. And it seems like you do very little of the intended damage?
Steps to reproduce:
- Join a world/server.
/effect give @s minecraft:strength 1000000 255 true
/summon minecraft:chicken ~ ~ ~ {Health:21,Attributes:[{Name:"generic.max_health",Base:21f}]}
- Punch chicken.
- Observe weirdness.
Thank you for submitting this bug. I am able to reproduce the weird issue you have described and will start working on a fix.
After looking into it for a bit I was able to find and fix the issue. An update is out for 1.20, older mc versions will get the fix soon.