mod conflicts with origin classes
Gamer-of-life opened this issue ยท 14 comments
if I have origin classes in the mods folder with this mod then minecraft just wont launch
Makes sense to me, I have a couple of older mixins that need to updated to inject the code rather than take over the class. I'll mark this as a bug and have it fixed for the next update.
Updated AxeItemMixin to work with origins. Tested it compatibility and origins now loads with MBM.
There are other bugs and features that I'm working on as well. I have to make sure I'm doing more than one thing in a release. Unless its a major bug that affects the mod it self. Otherwise I would be releasing a new file way to much. Most people look for updates on mods when a major Minecraft release. That is why it gets released on the same day or a little after. Most times I don't really worry about old versions of minecraft, but I'll release a 1.16.5 version at the same time as the 1.17 due to the popularity of Origins. This issue will close when the mod is released as a type of notification.
so will it be a 1.16.5 file or a 1.17 file because the conflict is only on 1.16.5 right now afaik