Crash when opening using the Singleplayer Integrated Server
scmcgowen opened this issue ยท 5 comments
Describe the bug
When the mod is installed on the client, the game crashes with a NullPointerException
crash-2022-08-10_13.37.38-server.txt
The Integrated Server should be able to run perfectly fine, in case a modpack dev puts Mc2Discord into the modpack client side or if I use the Integrated Server to test before deploying to production
Your config file
N/A
Thanks for reporting! The mod shouldn't crash on client. The current behavior (before the version that introduced this issue) is to do nothing thing if the mod is installed on client.
If you need the mod client side, I can consider adding support for it
Ps: soory for the misclick / issue close&reopen
Are you testing your modpack with the integrated client or are you developing using mc2discord?
Modpack, I am the Datapack Developer for a modpack who has a server and I like to set configs up before sending to the server owner using the integrated server.
Also our players have been complaining that singleplayer crashes the game when they open a world and I have confirmed. Thats the #1 priority for me, SP testing is next