MC Dungeons Armors

MC Dungeons Armors

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[Feature Request]: Specify that tridents are not affected by the PPE boost in the wiki for the Archer set

ANormalRaft opened this issue ยท 1 comments

commented

Is your feature request related to a problem? Please describe.

The Archer set specifies that it applies its damage boost to all Persistent Projectile Entities (PPE)
Tridents appear to be a PPE:
image

However, as per my closed bug report, this does not apply to tridents consistently and as I understand it seems to be a choice of the mod authors, which I can respect. My wish is that such choice is reflected upon in the wiki so that other mod users don't get confused by this edge case (and don't waste 4 netherite ingots to build a trident-accommodating set).

Describe the solution you'd like

Specify in the wiki that the Archer's Prowess set effect does not affect tridents or that it only affects arrows.

Describe alternatives you've considered

No response

Additional context

No response

commented

@ANormalRaft Ah, thank you for the clarification of what you intended. English isn't my mother tongue, so I can miss some finer points at times.

Fixed with https://github.com/chronosacaria/MCDungeonsArmors/wiki/Set-Bonuses/5274983a0dbb22d7a30ba7d71685a7263b0d4793