MCEF (Minecraft Chromium Embedded Framework)

MCEF (Minecraft Chromium Embedded Framework)

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Crashing on Mac with Apple Silicon

1826013250 opened this issue · 1 comments

commented

I'm using MacBook Air M2. I know that this build doesn't support Apple Silicon without Rosetta 2, but I found JCEF already supported Apple Silicon, so I replaced the jcef_app.app with the same version of arm64. Then the game crushed without crash report but I found some error message in the log:

[12:45:45] [Client thread/INFO] [MCEF]: None are missing. Good.
[12:45:45] [Client thread/INFO] [MCEF]: Loaded 825 mime types
[12:45:45] [Client thread/INFO] [STDOUT]: [org.cef.CefApp:initialize:364]: initialize on Thread[Client thread,5,main] with library path /Users/msx/Library/Application Support/PrismLauncher/instances/Test for WebDisplays/.minecraft/jcef/jcef_app.app/Contents/Java
[12:45:45] [AppKit Thread/INFO] [MCEF]: 2 schemes registered
[0114/124545.216804:ERROR:icu_util.cc(181)] icudtl.dat not found in bundle
[0114/124545.216967:ERROR:icu_util.cc(243)] Invalid file descriptor to ICU data received.
游戏进程崩溃了。退出代码:5。

The full log file is here

The only two mods are MCEF and WebDisplays

(btw, I'm glad to provide a testing environment of arm64 mac)

commented

Fixed in mcef 2.x