Parallelise World Update Dispatch
jediminer543 opened this issue ยท 0 comments
This is the big one; it is what makes redstone go and fluidst flow (I think they are both similar systems)
Parallelising this will be !!FUN!!
As in, expect everything to break
Notes:
- Am tired so notes are hard to write
- I beliefve these are handled by ServerTickList's, but I may be confusing the subsystems (again tired sorry)