MCMT

MCMT

95.3k Downloads

Too many bees spawn when leaving beehives

Vap0r1ze opened this issue ยท 13 comments

commented

This mod is causing an excessive amount of beehives to spawn when leaving their beehives.

I've tried with disableEntity.false set to true and false, both showed the same issue.

Here is a crash log from Server Hang Watchdog

commented

latest.log
(I used a kill command you can search for "kill" and find where it took place.)
I experienced the same bee spamming bug with Performant and MCMT installed alongside tons of other mods.
jmt_mcmt-1.16.5-0.22.87
performant-1.16.2-5-3.72m
On performant multiEntities = false
On MCMT disableWorld = true, disableWorldPostTick = true

commented

The crash shows that you have a huge amount of extra mods installed. Did you tried it only with mc-mt and the bees mod just to be safe?

commented

Hello, can you try disable world threading in mcmt config. For me it worked

commented

@NXTler I've determined it's Performant causing this issue. I've disabled the multiEntities config in Performant like the README suggests, but I still am seeing this issue after changing that config.

commented

@Vap0r1ze Regenerate the world and disable world threading in mcmt config as I suggested. It should work just fine.

commented

@KubiRemPL Disabling world threading is a valid workaround for me as well, thank you! It's still a shame I'm left to process all of the worlds on the same thread.

commented

Having the exact same issue

commented

Having the exact same issue

Disable world threading as I sad earlier in this post

commented

Ok this is odd, I'm pretty sure I know what the problem is tho; can you send me a world file with the associated bee bug?

commented

Ok this is odd, I'm pretty sure I know what the problem is tho; can you send me a world file with the associated bee bug?

Sry, but i can't because i deleted those worlds but it seems they spawn from naturally generated bee hives

commented

Hi @Vap0r1ze

Could you please test if the issue persists on latest version (you need to compile it from github). The issue should be resolved...

commented

Could you please test if the issue persists on latest version (you need to compile it from github). The issue should be resolved...

I will try to get around to it in the upcoming week, and I'll let you know then.

commented

I'll try to have a build published properly by the end of the week