MedievalWeapons

MedievalWeapons

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additional additions support

Lukebb04 opened this issue · 10 comments

commented

add support for the additional additions mod

commented

Does this mod add weapons from the materials it is adding?

commented

yes

commented

That is what I basically do :D
yea I should have them anyhwere, contact me on discord, Globox_Z #1024

commented

Bumping this. I'm trying to add the support on a temporary fork. But so far, I only have the Rose Gold model assets done.

About the models for the additional additions support, I'd like to know how the assets in src/main/resources/assets/medievalweapons/textures/entity are generated?

commented

What is your flow for creating the assets from src/main/resources/assets/medievalweapons/textures/entity? My current flow is taking the existing ones as templates and recoloring them, which is what I did for these assets.

I've already added some entries in the following files:

  • src/main/resources/assets/medievalweapons/lang/en_us.json
  • src/main/resources/data/tooltiprareness/tags/items/uncommon_item.json
  • src/main/resources/data/medievalweapons/advancements/medieval_rose_gold_recipes.json (New file for, I'm guessing advancements)
  • src/main/resources/assets/medievalweapons/models/item (Added some JSON files) (Other than changing the texture.layer0 values, the added files are copies of the existing golden_*.json files.)

Is that all that I should change when adding new items? Other than creating new entity models to src/main/resources/assets/medievalweapons/textures/entity, I'm guessing I also need to add recipes, which I'll try to figure out later how to.

I noticed that Blockbench was used at some point, based on Line 2 from this file. Do you still have the project files somewhere? It'll make it easier to make the new assets on src/main/resources/assets/medievalweapons/textures/entity.

commented

Since the visual bigger models are entities these assets are for the models here: https://github.com/Globox1997/MedievalWeapons/tree/1.18/src/main/java/net/medievalweapons/entity/model

commented
commented

they changed the way rose gold works in additional additions here is the compat file with the new recipies

commented

Updated additional additions compat with 567db46
Thank you @RatDonkeyGoat