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Free runners don't require power to stop damage

pupnewfster opened this issue ยท 4 comments

commented

Version (make sure you are on the latest version before reporting):

Mekanism: 9.9.17

commented

I've received a report that this is happening in Mekanism-1.16.1-10.0.9.432 again: EnigmaticaModpacks/Enigmatica6#281

commented

Looking at the code that shouldn't be the case. I haven't tested it myself just now but my guess is they only jumped down a few blocks which isn't always enough in vanilla with no armor to cause damage or that they jumped onto some block that lessens the fall damage.

commented

Person who made the report here, for testing I jumped off a few hundred blocks, landing on stone. If that can help somehow

commented

I can confirm that they do drain energy correctly when mitigating fall damage in Mekanism-1.16.1-10.0.9.432