Mekanism Tools

Mekanism Tools

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Digital Miner shuts off if im out of range

HeckMeck95 opened this issue ยท 5 comments

commented

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Issue description:

I have a Windows 2019 Server and i play on Infinity Evolved 3.1.0
I Set up 2 Digi Miners at one Spot. The first one only mines *Draconium *Yellorium * Diamond and *Emerlad.
The second one mines every other ore. Both are connected to a Enderchest via "Ultimate Logical Transporter" (Push and Pull configured) and with a Tesseract wich is connected to a Draconium Energy Core T4 with 6B RF stored. And the chunks are loaded.

So if i start the miners, all works perfectly. The "big" one has abt. 9k ores to mine and the small one 2k. If i go home now, maybe 3-4 chunks away, and go back to the miners 10 min later, the miners say "to mine: 0" but if i stop, reset and start again, they have 8k (or 2k) to mine again

Steps to reproduce:

  1. Setup miner
  2. Go home or in another dimension and wait a bit
  3. Go back do the digi miner

Version (make sure you are on the latest version before reporting):

Forge: 10.13.4 1614
Mekanism: 9.1.1 1031
Other relevant version: MC: 1.7.10

If a (crash)log is relevant for this issue, link it here: (It's almost always relevant)

No log.

commented

The chunks have to be loaded, try installing an anchor upgrade or loading it with some other mod

commented

As i said, the chunks are loaded. In the Infinity Evolved is a chunkloader implemented and it works finde like, the reactor and the hole ore quadruple system in my home is running perfectly fine, even when noone is online.

commented

Are just the miners loaded or also the chunks they are setup to mine?

commented

I always load 4 or even 6 chunks around the miner .. on other servers was that enough

commented

No idea then, 1.7.10 is not being developed anymore. Personally I didn't start helping develop Mekanism until 1.12.2 so not only is 1.7.10 ancient I don't really know what bugs it even had.