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Chemical injection Chamber gas (hydrogen chloride) uses

YoSiJo opened this issue ยท 4 comments

commented

Issue description

Issue description

This issue has some similarity to this #7377

The Ultimate Injectiing Factory has a random gas consumption.

The machine tier is Ultimate

The machine is provided with 8 Speed, 8 Energy and 8 Gas upgrade.

The recipe says 1 Gunpowder and 0.2 H. Cloride.

Always craftet 100 Sulfur Dust.

Autosort off

Run 1: 271
Run 2: 381
Run 3: 140

Autosort on

Run 1: 318
Run 2: 68
Run 3: 344

Steps to reproduce

  1. Craft machine
  2. Connect machine with AE2 Provider
  3. Set Ports
  4. Add recipe for Sulfure
  5. Craft 100 Sulfure

Minecraft version

1.19.2 (Latest)

Forge version

43.1.25

Mekanism version

10.3.3 (Latest)

Other relevant versions

Applied Energistics 2: 12.5.2-beta
Applied Mekanistics: 1.3.2

If a (crash)log is relevant for this issue, link it here: (It's almost always relevant)

No response

commented

The same problem exists with the "C. Dissolution Chamber" with the "Sulfuric Acid".

commented

Imo speed upgrades are making the gas usage really random because it is always correct when speed upgrades are not installed. So basically machine is trying to do the process so fast that it might need more or less (mostly more) gas based on its RNG.

commented

RNG?
And is it a mistake or a deliberate circumstance?

commented

As far as I know (as this has been the case longer than I have been a dev for mek) this isn't a bug and is intended as the code explicitly references using a method for calculating the inverse poisson value on the curve based on the mean calculated by how many speed upgrades are installed. Those two processes are meant to have some variation in the gas usage and the only reason it shows a constant amount in JEI is to try and show the rough average when no upgrades are involved to get a general sense and know that it is needed in general.