Mekanism Tools

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Pipe error after loading the World

Korasik011 opened this issue · 2 comments

commented

Issue description

I have a fairly large assembly of 271 mods, but most likely the problem is that after entering the world, all the pipes begin to live their lives.
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Steps to reproduce

No response

Minecraft version

1.20.1 or earlier (No longer being developed)

NeoForge version

1.19.2

Mekanism version

Older

Other relevant versions

No response

If a (crash)log is relevant for this issue, link it here: (It's almost always relevant)

No response

commented

Maybe it’s some kind of problem with textures, but I don’t have any shaders + pipes seem to perform their function in pumping liquid

commented

I believe we fixed this during the 1.20.4 lifecycle, so I am going to close this. If anyone can reproduce this on the last 1.20.4 build or in 1.21+ comment and I will reopen it.