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Enabling Vision Enhancement Unit disables its mode switch key handling

Auhrii opened this issue ยท 12 comments

commented

Issue description

Switching on the Mekasuit's vision enhancement switches its 'Handle Mode Key' setting to false, and if it was true, also switches off the vision enhancement. This makes switching it on using the head mode key impossible, necessitating opening the module tweaker and switching vision enhancement on manually.

Head mode switching worked as expected in Mekanism 10.7.10.

Thanks for making this mod, it rocks!

Steps to reproduce

  1. Obtain and equip a Mekasuit helmet with vision enhancement module(s) installed.
  2. Attempt to enable vision enhancement with the head mode switch key.
  3. Use the module tweaker window to enable vision enhancement manually.
  4. Attempt to enable vision enhancement manually with 'Handle Mode Key' enabled first.

Minecraft version

1.21.1 (Latest)

NeoForge version

21.1.133

Mekanism version

10.7.11 (Latest)

Other relevant versions

No response

If a (crash)log is relevant for this issue, link it here: (It's almost always relevant)

No response

commented

Same issue, also does this with the gravitational modulation unit, the magnetic attraction unit and the vision enhancment unit, turning the "ENABLED" option to true in the module tweaker when the "handle mode key" option is true deactivate both and hotkey stop working.

commented

This looks like a Neoforge bug, and there were some fixed to keybinds after the version you listed. Please check with the latest Neoforge release

commented

I can confirm that the issue still persists with the latest NeoForge (21.1.140).

commented

+1

commented

and NeoForge 21.1.154 and I have the same problem

Note I am running Mekanism wises (I know some of them are not official Mekanism mods):
Mekanism-1.21.1-10.7.13.78
MekanismTools-1.21.1-10.7.13.78
MekanismGenerators-1.21.1-10.7.13.78
MekaWepons-1.21.1-2.6
MekanismLasers-1.21.1-1.1.10.1
MekanismAdditions-1.21.1-10.7.13.78
Mekanism_unleashed-1.21.1-1.1.3
Mekanism_extras-1.21.1-1.1.3
Mekanism_turrets-2.1.3
As well as mods that allow integrations with other mods

commented

Still a problem in NeoForge 21.1.148

commented

Just checked Mekanism 10.7.10.73 the version before this priblem started on both Neoforge 21.1.138 and 21.1.132 and both versions of Neoforge work correctly. The Handle Mode key does not auto disable and allows toggling by the Default V key This is a Mekanism Bug as when upgrading Mekanism to any version above 10.7.10.73 it breaks key toggling

commented

Still occuring in 10.7.14.79 with NeoForge version 21.1.164

commented

Yes
Only Mekanism installed and this bug still exist

commented

Can you reproduce it without any unofficial addons?

commented

yeah, i found it not long after my comment

commented

same issue here! it also happens with the Gravitational Modulation Unit and Jetpack Unit.
(running NeoForge 21.1.172 w/ Mekanism 10.7.14.)