Issues
- 1
Neoforge 1.21.1 21.1.179 'Gecko Lib Warning'
#29 opened by P3rf3ctXZer0 - 1
Editable Damage Values
#1 opened by Reforged-Network - 1
Turret unable to shoot target that is up right against it.
#3 opened by OPPEYRADY - 0
Turrets stop functioning if multiple speed upgrades are given to them.
#4 opened by OPPEYRADY - 1
VISUAL GLITCH [TURRET WILL AIM IN HAND]
#5 opened by OPPEYRADY - 3
Visual Glitch with hotbar when turret is in it
#6 opened by darthvader45 - 2
[Backport Request] -- 1.19.2
#7 opened by weirdspecter - 2
Block data issue with upgrades
#8 opened by PottySkippin - 5
Mekanism updated which now breaks - Lasers, Weapons and Turrets mods.
#10 opened by SirTwsted - 3
You cannot use the mekanism:atomic_disassembler or mekanism:configurator to properly drop items when breaking the mekanism_turrets:ultimate_laser_turret
#11 opened by oritong - 4
Cant join server with mekanism turrets
#12 opened by Xplodin - 5
Turret AI Server Crash
#13 opened by ZeroTronix - 2
Turrets target cameramen from Stevedi Toilet mod
#14 opened by darthvader45 - 2
Turrets laser projectiles sometime won't register the hit onto mobs when theres too many.
#15 opened by tankyap - 1
Turret shoots trusted players
#17 opened by hofq - 1
Allow Use of Redstone/ Comparator for Turrets
#18 opened by hofq - 1
Upgrades in turrets will be removed after breaking/placing them
#20 opened by DEADLYDEVIL-IR - 3
(Crash) When trying to open a Turret's GUI.
#21 opened by ArtpokeBr - 0
[Suggestion] Shots speed config
#22 opened by KEJWII - 0
[FEATURE] The Ability to change the lasers colours
#23 opened by ianwijma - 5
Crash with Mek 10.7.11.76
#25 opened by kurtramone - 0
Not labelled as requiring geckolib on curseforge
#26 opened by BraveCaperCat2 - 0
allow blacklistedEntities support entity tags as well as specific entities.
#28 opened by Entrodor - 0
Fix issue with setting turret data before the turret has loaded
#30 opened by x3rdev