Walkie Talkies do not carry connect properly to voice server
Sukasa opened this issue ยท 5 comments
I set up a server running Mekanism, and enabled voice chat on port 36123 mid-game after several clients had connected. I forwarded the port in my router, and myself and two other players tried to communicate over the walkie talkies in-game. We confirmed we were using the same channel in the walkie-talkies, and all were on, but no voice data got through.
Running netstat on the server computer showed connections between the server and the clients on the voice ports, with Recv-Q at ~50,000+ for each of them, and very low Send-Qs.
Disconnecting and reconnecting to the server (all players) did not alleviate the issue.
I completely exited my client and restarted, and the other players were able to hear me but I could not hear them. However when a second player completely restarted their client (the server is on my LAN) it did not fix anything.
We conscripted a third player to help test at this point, and they could not hear me either, despite the second player able to hear me just fine.
tl;dr Mekanism voice chat was able to open a connection to the server, but voice generally did not make it through.
Hmm. What version of Mekanism are you using, and what OS are you running the clients on?
I am running Win7 Ultimate x64 (Java x64)
The server is Linux version 3.2.0-4-amd64 ([email protected]) (gcc version 4.6.3 (Debian 4.6.3-14) ) #1 SMP Debian 3.2.54-2
I have asked the other players for their OS versions and I'll reply back when I have received that information.