crash report 1.7.10-7.0.0.50
smenes opened this issue · 25 comments
I have a feeling this is a mod interaction issue. I'll find a definite fix tomorrow, but in the meantime...try downgrading to Forge 1179, removing all other mods, and making sure you have FMP 297. A few people said this helped.
Looks like a 3-way interaction for me.
Remove AE2, Extra Utilities, or Mekanism and Minecraft will load.
With all 3:
http://pastebin.com/XUZs17YC
I'm also pretty much getting the same error as smenes.
Confirmed... After removing AE2 (and Extra Cells), I was able to run Mekanism with EnderIO and Extra Utilities...
there is no interaction with other mods
I have downgrade forge to 1179 with mekanism alone
still crash: http://pastebin.com/raw.php?i=5yymT1Vy
I have try to install forge multi part, but change nothing.
in all the case my 1.7.10 modpack work fine without mekanism
smenes thats because you needed to install Forge Multipart >_> Drop it in the mods folder
This is almost certainly an issue of those mods shipping differing versions of the ic2 or buildcraft api. At least one of them is shipping a version that's not compatible with us. I'll investigate further later
smenes, well #1 thats a completely different crash. and its caused by the fact that Mekanism is not properly calling the download of FMP on startup. Please learn to install mods.
Anyways, @unpairedbracket Looking further, it would appear that EIO and ExU BOTH include the cofh and bc apis. Unfortunately removing either api from the mods immediately causes a hard crash.
@ jztech101 thanks but I run server and I make modpack since beta 1.4
I know what I do.
I'm gonna wait for the fix tomorrow
btw don't be a dick
Just posted "the fix," which hopefully was just a port to Forge build 1180. Let me know if this works.
I've opened new issues. As @smenes saw nothing wrong with closing a still existing issue. >_> @looney1977 @aidancbrady
@ jztech101 all the information is already there ...
no more need to flood this thread
AE2 works fine with the new Mekanism, there is a conflict with EnderIO and Extra Utilities...
Maybe a 3- way conflict after all then. I will look into it in a little bit
On Jul 12, 2014, at 9:17 AM, Muaddib-1 [email protected] wrote:
Mekanism, EnderIO and Extra Utilities are working just fine together for me.
—
Reply to this email directly or view it on GitHub.
Some more testing later, and bingo. AE is part of the problem. Based on the issue and mods involved, I suspect an outdated RF api on someones end.