Mekanism

Mekanism

111M Downloads

crash report 1.7.10-7.0.0.50

smenes opened this issue · 25 comments

commented

I have a feeling this is a mod interaction issue. I'll find a definite fix tomorrow, but in the meantime...try downgrading to Forge 1179, removing all other mods, and making sure you have FMP 297. A few people said this helped.

commented

Looks like a 3-way interaction for me.
Remove AE2, Extra Utilities, or Mekanism and Minecraft will load.
With all 3:
http://pastebin.com/XUZs17YC

commented

I'm also pretty much getting the same error as smenes.

http://paste.ee/p/phXMN

commented

Confirmed... After removing AE2 (and Extra Cells), I was able to run Mekanism with EnderIO and Extra Utilities...

commented

there is no interaction with other mods
I have downgrade forge to 1179 with mekanism alone
still crash: http://pastebin.com/raw.php?i=5yymT1Vy

I have try to install forge multi part, but change nothing.

in all the case my 1.7.10 modpack work fine without mekanism

commented

smenes thats because you needed to install Forge Multipart >_> Drop it in the mods folder

commented

This is almost certainly an issue of those mods shipping differing versions of the ic2 or buildcraft api. At least one of them is shipping a version that's not compatible with us. I'll investigate further later

commented

@ jztech101 no I have try
@ unpairedbracket still crash with no other mods

commented

smenes, well #1 thats a completely different crash. and its caused by the fact that Mekanism is not properly calling the download of FMP on startup. Please learn to install mods.

commented

Anyways, @unpairedbracket Looking further, it would appear that EIO and ExU BOTH include the cofh and bc apis. Unfortunately removing either api from the mods immediately causes a hard crash.

commented

@ jztech101 thanks but I run server and I make modpack since beta 1.4

I know what I do.

I'm gonna wait for the fix tomorrow

btw don't be a dick

commented

Just posted "the fix," which hopefully was just a port to Forge build 1180. Let me know if this works.

commented

No I'm afraid. Its not Forge conflict. At all. By any means

commented

I don't know, then. Enjoy the new build :)

commented

Still crashing with AE2 and RF mods, even with 7.0.0.52...

commented

yes seem to be a problem with AE2/Mekanism

commented

I've opened new issues. As @smenes saw nothing wrong with closing a still existing issue. >_> @looney1977 @aidancbrady

commented

@ jztech101 all the information is already there ...
no more need to flood this thread

commented

AE2 works fine with the new Mekanism, there is a conflict with EnderIO and Extra Utilities...

commented

I Concur

commented

Mekanism, EnderIO and Extra Utilities are working just fine together for me.

commented

Maybe a 3- way conflict after all then. I will look into it in a little bit

On Jul 12, 2014, at 9:17 AM, Muaddib-1 [email protected] wrote:

Mekanism, EnderIO and Extra Utilities are working just fine together for me.


Reply to this email directly or view it on GitHub.

commented

Re: Muaddib-1 Which versions of those mods are you using?

commented

Some more testing later, and bingo. AE is part of the problem. Based on the issue and mods involved, I suspect an outdated RF api on someones end.

commented

Re: looney1977
Mekanism-1.7.10-7.0.0.51
enderio-2.0_beta.136
extrautilities-1.1.0c