Mekanism

Mekanism

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Atomic Disassembler does not have a harvest level

EfficiencyVI opened this issue ยท 2 comments

commented

I have a combination of Tinkers Construct/Iguana Tweaks/Metallurgy/Mekanism installed. Some of the mining levels are above obsidian. I can change the harvest level of most tools in the configs of Iguana Tweaks and Mekanism. However the Atomic Disassembler does not have a harvest level. It mines up to obsidian and nothing above.

I want to make the atomic disassembler the top tier tool (of course build with the top tier metals). I can change the recipes with minetweaker/modtweaker but I cannot tweak the tool itself. So I suggest following enhancements: Make the atomic disassembler work like a Paxel.

  • Use regular harvest levels to break blocks and make them editable (Default: Obsidian)
  • Give it an enchantablity (could be by default lower as paxels) so you can add Silk touch/Fortune. Unbreaking could reduce the energy usage. Efficiency changes the regular mining speed. Silk touch/Fortune III doubles the energy usage. (Default like a diamond pick)
  • Or if you don't want to make it enchantable let us at least apply books with an anvil. This way it takes some more time but increases the possibilities.
  • Give it a durability that indicates how much energy can be stored. (Default: Like a diamond pick)

For the regular usage it would not change that much but it would be awesome for modpack makers.

commented

Just scanned through the code and found that the Atomic Disassembler actually does not pay attention to harvest levels anyway - it will attempt to harvest anything that is not bedrock. I also would rather not give it enchantments - those should be left to non-electric tools (I really dislike IC2's use of enchantments on their end-game tools).

I have a feeling this is not on my end in regards to the harvest level. If I'm wrong (which happens all the time), I'll reopen the issue!

commented

Tool removed - problem solved for me.