Mekanism

Mekanism

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Tool in the Crafting Table crash

Yulife opened this issue · 25 comments

commented

As soon as you put a tool from Mekanism in a crafting table to, for example, craft a paxel you crash and get this log: http://paste.ee/p/Mz4Yj
Latest Mekanism, Forge 1225

commented

Just tested with Mekanism independently, it does not occur. It looks like Vazkii's Botanica does something with crafting, try removing that and see if it fixes it.

I'm gonna close this issue, however, since it's not directly linked to Mekanism.

commented

Strange. Looking into

commented

Yep, it is indeed on Botania's end. Will report it, thanks for looking into it.

commented

Yep, a bronze pickaxe is crashing me when I put it into the anvil.
Log is here : http://paste.ee/p/MDU1f

commented

It looks like you do some fancy recipe stuff
The lines don't even match up
from the log
Yeah I noticed that too
didn’t match up on my end either
https://github.com/Vazkii/Botania/blob/master/MODSRC/vazkii/botania/common/crafting/recipe/RegenIvyRecipe.java
https://github.com/Vazkii/Botania/blob/master/MODSRC/vazkii/botania/common/crafting/recipe/RegenIvyRecipe.java#L47 This in particular is where it goes poof
So in theory it should also happen with an anvil...?
I don’t get how anything could be out of bounds
I noticed they're using forge 1225 too.
Let me look in their repo for the latest patches, maybe something there changed
https://github.com/MinecraftForge/MinecraftForge/blob/master/patches/minecraft/net/minecraft/item/Item.java.patch#L711
Nothing out of ordinary here. Maybe one of their mods hacks it with asm?
Honestly that was my best guess
Not even MC code matched up

commented

See if the same tool crashes when used on an anvil (with an appropriate repair item or otherwise).

commented

I can also reproduce this in a vanilla table, as well as the AE2 crafting terminal: http://paste.cisien.com/f/c5186781.txt

commented

1 month later: "So, can we expect a fix?" - Yulife 1 month ago

commented

Latest mek release doesn't have this problem for me.

commented

let me check so we are up to date on mekanism

commented

Cisien what version of Mekanism are you using?

commented

And has there been any mod removed from the pack your running with mekanism?

commented

After extensive and i do mean EXTENSIVE testing by loyal fans, it seems to be mine and blade causing the AMS crafting problems D:

commented

I have mine&blade (1.0.6.1) in my current pack

mekanism is 7.1.1.127

commented

Has been determined to be Mekanism issue, roughly it register items in FMLInit stage instead of FMLPreInit. Which is too late and can cause a wide variety of issues.
It is only coincidental that some mods would reveal the problem, due to the complexity of mod loading order.

commented

Thanks @GotoLink, that's very helpful. Presuming moving the registration doesn't cause any unforeseen issues, you can expect a fix soon. Presuming the buildserver has been fixed in the last week or so, you can expect a new build soon too. (Sorry it's taken so long)

commented

Awesome! Looking forward to a fix soon, so I can update my modpack :)

commented

So, can we expect a fix?

commented

Well I do have mine and blade, but it is still blowing up. :V awkward that every other tool in my pack doesn't blow up, yet mekanism's do. >_>

edit: scratch that! happens with redpower too. :o

http://pastebin.com/xGmpSstz

despite being a redpower crash would that help you guys at all for a comparison to whats going on? or should I send it right to them and get them to come over and help out too? :P (did it anyway)

commented

It's Project Red, not Redpower.

commented

same kind of thing. I keep calling it redpower cause thats what it's based off. and since you've already seen the fail I can't be bothered editing it. :V

commented

Any issues with blood magic in the related error from the blood magic github? It appears it may be connected to a crash involving compression sigils.

commented

The plot thickens... and I've never noticed any blood magic derps. Other than a rendering glitch when stuff is in the altar, but that's only visual. Nothing crash worthy... Mind you, I've hardly gotten around to using it from end to end... :V

commented

Has a fix been released?

commented

Is this problem solved? I am using the lastest Mekanism and are still crashing with mek tools and projectRed tools in my crafting table, crashlogs:
Pred: http://pastebin.com/hQ66WMvV
Mekanism: http://pastebin.com/ZyfBnQ9D