Stuffs become invible with Optifine 1.7.10 HD U A4
Exymat opened this issue ยท 7 comments
I'm playing on a low configuration and of course I need Optifine to play. As the latest version of Mekanism has been released (not sure if it was the latest, is on version 1.7.10-7.1.1.105 the problem occured) and now, some machines textures seems buggy and invisible.
Can not understand why and how, so I took screenshots:
Without Optifine:
And with Optifine:
Can you give me your optifine settings?
It's a problem with rendering.
Maybe optifine is blocking or disabling rendering?
I think it is a problem with Optifine, not wih Mek.
P.s.: If you have a low configurations, disable fancy cables rendering in Mek's config file.
--Edit--
Some fixes:
1.Go to this video and try this fix: http://www.youtube.com/watch?v=VTXaSdsE0aI
2.Try to change Chunk Loading in Video Settings.
My Optifine settings:
ofRenderDistanceChunks:2
ofFogType:3
ofFogStart:0.2
ofMipmapType:0
ofLoadFar:false
ofPreloadedChunks:0
ofOcclusionFancy:false
ofSmoothFps:true
ofSmoothWorld:true
ofAoLevel:0.0
ofClouds:3
ofCloudsHeight:0.0
ofTrees:1
ofGrass:1
ofDroppedItems:1
ofRain:3
ofWater:1
ofAnimatedWater:0
ofAnimatedLava:0
ofAnimatedFire:true
ofAnimatedPortal:true
ofAnimatedRedstone:true
ofAnimatedExplosion:true
ofAnimatedFlame:true
ofAnimatedSmoke:true
ofVoidParticles:true
ofWaterParticles:true
ofPortalParticles:true
ofPotionParticles:true
ofDrippingWaterLava:true
ofAnimatedTerrain:true
ofAnimatedTextures:true
ofAnimatedItems:true
ofRainSplash:true
ofLagometer:false
ofAutoSaveTicks:40000
ofBetterGrass:3
ofConnectedTextures:1
ofWeather:false
ofSky:true
ofStars:false
ofSunMoon:true
ofChunkUpdates:1
ofChunkLoading:1
ofChunkUpdatesDynamic:false
ofTime:0
ofClearWater:false
ofDepthFog:false
ofAaLevel:0
ofProfiler:false
ofBetterSnow:false
ofSwampColors:false
ofRandomMobs:false
ofSmoothBiomes:false
ofCustomFonts:true
ofCustomColors:true
ofCustomSky:false
ofShowCapes:false
ofNaturalTextures:false
ofLazyChunkLoading:true
ofFullscreenMode:1920x1080
ofFastMath:true
ofFastRender:true
ofTranslucentBlocks:1
I'm using Forge 1236, so what's the difference with the 1232 ?
N.B: I'm not using the multi-core chunk loading because I have one single core :(
Try Forge 10.13.2.1230, download Standard Optifine, not ultra (Only for a test!) and download latest Mekanism (1.7.10-7.1.1.127).
You can try also older versions of Optifine standard. :)
so what's the difference with the 1232 ?
One rendering bug was fixed in 1233. Of tries to fix it again and fails.