Mekanism Will Not Connect to Other Mods
dancs-dev opened this issue · 9 comments
I have been playing a bit on direwolf20's 1.7.10 pack and I added mekanism to it and by chance there were no ID conflicts; however the universal cable does not connect to big reactors, ender io, and I am sure a few other mods. I am currently on version 127. Ender IO appears to be on 2.1.7.254.
I wasn't sure if it was only me having this problem or if there is a quick fix.
Confirmed that 127 generators and universal cable will not connect to EnderIO Conduits ,Buildcraft Kinesis pipes ,Minefactory rednet energy cables, galactic craft wire or Extra utilities energy pipes. The cables visually connect to generators but don't transfer energy. And the universal cable does not visually connect. How ever the machines will take energy from the other mod cables.
I have same problem on version 125.
I think it is problem with Redstone Flux API from Cofh Team, it could be outdated in Mek, I will check it.
--EDIT
Mekanism have the latest version of Redstone Flux Api.
--EDIT
Same fixed problem here: https://github.com/BevoTechPack/BevoTechPack/issues/746
--EDIT AND FIX!
I fixed it!
You must manually update AsieLIB to the latest version and optionaly EnderIO and MFR.
It should fix the problem!
Yes it also fixes this issue, but better way to do it is update AsieLib and other mods that using Cofh API.
I'm having this same issue. However, I have no clue how to delete these api's or update them. Could you please be more specific as to where they are located? All my Universal cables not connecting to other mods. If I roll back to an older version of MK it works ok. New latest version of MK .136 nothing connecting. please fix!
they are located in the jars of other mods. I'd suggest starting by updating every single mod first, and then deleting every cofh folder inside the jars of every other mod except cofhcore.
I found out its the Buildcraft Additions 1.8.1 Mod
Developer needs to update it.
Thx for your help.
Sent from my iPhone
On Dec 6, 2014, at 1:51 AM, ruifung [email protected] wrote:
they are located in the jars of other mods. I'd suggest starting by updating every single mod first, and then deleting every cofh folder inside the jars of every other mod except cofhcore
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