Transporter performance issues.
ruifung opened this issue ยท 2 comments
After a server has been running for a while, it's tick rate drops to ridiculously low rates. It is resolved by restarting the server. However, getting a jvisualvm sampler snapshot shows the following:
The full snapshot is here:
https://dl.dropboxusercontent.com/u/23843338/meklag.nps
Version 7.1.1.127
After a bit more debugging, it appears there was a ridiculous amount of items inside the transporters, how that much items got into it in the first place is beyond me because supposedly the transporters will not accept items unless they have somewhere to put it yes?
Edit: And by ridiculous, I mean it dropped nearly 7000 entities on the ground when i broke a single pipe,