Mekanism

Mekanism

111M Downloads

Crash on game load

estebes opened this issue ยท 6 comments

commented

---- Minecraft Crash Report ----
// You're mean.

Time: 3/20/15 7:33 PM
Description: There was a severe problem during mod loading that has caused the game to fail

cpw.mods.fml.common.LoaderException: java.lang.NoSuchMethodError: mekanism.common.recipe.RecipeHandler.addChemicalInjectionChamberRecipe(Lmekanism/api/AdvancedInput;Lnet/minecraft/item/ItemStack;)V
at cpw.mods.fml.common.LoadController.transition(LoadController.java:162)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:692)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:288)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:541)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoSuchMethodError: mekanism.common.recipe.RecipeHandler.addChemicalInjectionChamberRecipe(Lmekanism/api/AdvancedInput;Lnet/minecraft/item/ItemStack;)V
at ganymedes01.aobd.recipes.modules.MekanismModule.initOre(MekanismModule.java:63)
at ganymedes01.aobd.recipes.RecipesModule.init(RecipesModule.java:37)
at ganymedes01.aobd.recipes.ModulesHandler.init(ModulesHandler.java:31)
at ganymedes01.aobd.AOBD.init(AOBD.java:72)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:691)

commented

Ty for the fast response :) can't wait to try the new fusion rector

commented

Hope you enjoy it, and I hope you enjoy the level of infrastructure required to make it run smoothly :P

commented

There should be a new version of AOBD out any minute (possibly already is) to support Mekanism 8.

commented

Happy that the first v8 issue is a compat issue! @ganymedes01, time to push the Mekanism integration update :)

commented

In my current world i've dedicated myself to go full ic2. Dont think it cant get any "grindier" than that ahah. Will report if any more crashes or bugs are found.

commented

I'll be releasing the fixed version soon :3