v8 Logistical transporter doesn't trigger item placement behavior in some other mods' machines
kotoroshinoto opened this issue ยท 7 comments
Factorization packager doesn't know items are being inserted. I don't know what mechanism is different from player or hopper item placement, but the logistical transporter doesn't trigger the automatic packaging to occur when inserting items.
I would call this a Factorization issue, considering the Logistical Transporters work with most all other mods' inventories.
the problem isn't that it doesn't place the items in, its that whatever method you're using to do it doesn't make the machine realize there is anything inside it to be checked. I don't know what it expects that enderio and thermal dynamics does differently from mekanism, as both of their item transports work. hoppers trigger it too.
I dont know if he has a github or not so i'll attempt to report it to them in the IRC
do the pipes mark inventories as dirty when they inject the items they carry?
what those are supposed to do is when the # of items reaches enough for a 2x2 or 3x3 recipe (provided one exists), its supposed to craft that item and consume the number from its itemstack.
The mekanism pipes put the items in, but it never checks the stacksize, so something isn't being triggered.