Mekanism

Mekanism

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Logistical Transport Tubes stop routing properly after reboot

TacoMage opened this issue ยท 6 comments

commented

I've seen a few instances of logistical transporters losing track of color routing information after a reboot. However, after breaking, replacing, and re-coloring the affected sections, they will begin to function again.

It's really intermittent and I can't seem to find any rhyme or reason behind it.

commented

What exactly do you mean by color routing information? The actual item color is disappearing, or just the path is misbehaving?

commented

Just the path is misbehaving. The track is still visibly whatever color it's supposed to be, but colored item won't rout down it. Rather they'll pass right by, bounce around a bit, and then return to their origin point (or if there's a longer/non-preferred way out of the system, take that rout instead). Logistical sorters will still apparently try to use the path, because they'll continue to output items, but those items won't rout to the colored path.

In every case, breaking the misbehaving pipe and replacing it will fix the issue while changing the color of the pipe to something else and then back does not work.

commented

@TacoMage, do you have dev server access? If you do, try out the latest dev build - it should mention something about transporters in the changelog. If not I'll send you a key, you're plenty dedicated enough ^^

commented

Hm. I think I may know the source of the issue... Let me try a few things.

commented

I do not have access to your dev server, but both myself and our server's primary OP have access to your dev builds. Provided it's okay, we could always push the latest DEV to our server for testing. Otherwise I'm more than happy to do testing wherever.

Thanks!

commented

I've solved the issue. The fix will be in Mekanism 8.1.2, as soon as I have time for a release.