Mekanism

Mekanism

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Reactor fuel rates

blackice125 opened this issue · 8 comments

commented

the input allows for odd numbers injection rates, but only even numbers effect output(witch makes sense, 1 from each of the fuel gases types)

commented

Right - I don't see anything wrong with this functionality.

commented
commented

From little testing I did fuel rate of 7 was burying fuel at the same rate
as fuel rate 8 with no gain in RF output.

B
On Jun 23, 2015 2:48 PM, "laz2727" [email protected] wrote:

Does it lose the fuel?


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#2760 (comment)
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commented
commented

Yes. So with a fuel rate of 7 you lose the rate of fuel of the next tier of
fuel. So a fuel rate of 7 burns at fuel rate of 8 so in a sense you lose 2
fuel/tick and gain no rf. My guess is there is a math ceiling calculation
that maybe should be a floor setup.
On Jun 23, 2015 3:07 PM, "laz2727" [email protected] wrote:

I didn't really play around with the reactors yet. Is there any fuel loss?


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#2760 (comment)
.

commented
commented

Hm.

commented

Fixed - odd numbers entered in the injection rate field now automatically round down to the nearest even number (e.g. 7 -> 6). Thanks for pointing this out.