Problem with Mekanism on Server
Shaggy84675 opened this issue ยท 7 comments
Hello, when I leave from server I've got this error and server crash.
---- Minecraft Crash Report ----
// Ooh. Shiny.
Time: 7/10/15 12:11 PM
Description: Exception in server tick loop
java.util.ConcurrentModificationException
at java.util.HashMap$HashIterator.nextNode(HashMap.java:1429)
at java.util.HashMap$ValueIterator.next(HashMap.java:1458)
at mekanism.api.transmitters.TransmitterNetworkRegistry.assignOrphans(TransmitterNetworkRegistry.java:136)
at mekanism.api.transmitters.TransmitterNetworkRegistry.tickEnd(TransmitterNetworkRegistry.java:96)
at mekanism.api.transmitters.TransmitterNetworkRegistry.onTick(TransmitterNetworkRegistry.java:88)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_279_TransmitterNetworkRegistry_onTick_ServerTickEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
at cpw.mods.fml.common.FMLCommonHandler.onPostServerTick(FMLCommonHandler.java:251)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:862)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:669)
at java.lang.Thread.run(Thread.java:745)
Thanks for reply.
@Shaggy84675 reply with versions of both Forge and mekanism. Without those version numbers, nobody (not even Aidan) would be able to assist.
Sorry. I got this error, when I updated Mekanism from version 7.1.1.127 to newest version (8.1.5-246). Forge version is 10.13.4.1448. I tried create new map and then it works. No crashes. So I deleted all my Mekanism machines and pipes etc. (My Server is currently in preparing, so there wasn't many things) and then it works, but later when I start my server then will not possible do this process.
That is a huge update from 7 to 8. You should expect crashes on that part. The last part of your statement is rather hard to understand, but simply reconstructing your Mekanism workshops anew should be just fine for the world.
Yeah. Sorry about that. I mean my server is currently in preparing, so there wasn't many things from Mekanism to delete. But later when I start the server for players, They will have much Mekanism things and it will not be so easy to remove. So how is the process for this huge update?
Going through huge updates is a drag, there is no 'solution'. If old objects can't survive the update, you need to keep a rollback version of the world and reconstruct everything as-is in the rollback version.
People reset their entire servers on larger updates of several major mods, such as Gregtech, so take that into account.