Mekanism

Mekanism

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Logistical Transporter - disconnect at chunk boundary

elexx opened this issue ยท 6 comments

commented

When loading a save file some Logistical Transporters are disconnected. The problem seems to be connected to chunk boundaries. I successfully reproduced it - see screenshots. If the connected inventory is in the east or south chunk next to a transporter in another chunk it will not reconnect when the world is loaded

2015-12-28_21 02 01
2015-12-28_21 03 39

Version: 8.1.7.255
Minecraft: 1.7.10

commented

Perhaps try updating to the latest Mekanism version; I can't reproduce this either.

commented

I take that back- I was just able to reproduce. What's strange is that it only occurs for vanilla inventories, not mine; the disconnection issue does not occur when transporters are connected to energy cubes. It's most likely some kind of block update issue

commented

http://imgur.com/87kjKhy
Here's an image showing the oddity.

commented

Not only vanilla inventories. Originally I encountered the bug with AE2 Inscribers. But it's possible that they are only some sort of extended vanilla inventories, I haven't checked the code.

commented

I can't reproduce it on my server; single player only issue? Perhaps try chunkloading the pipes, that might help.

commented

Fixed :)