Mekanism

Mekanism

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Mekanism models causing crash in TiCo Workbench

utoc opened this issue ยท 4 comments

commented

Crash here: http://pastebin.com/ugEw05za

java.lang.RuntimeException: No OpenGL context found in the current thread.

This crash is WITHOUT optifine and happens when Tinker's tables render Mek items.. but it isn't consistent. In this particular crash we were trying to make the advanced tank.

commented

I got this crash yesterday WITH optifine, removed it and it works now. Maybe you have another render-touching mod?
Meka 9.1.1.290 for 1.10.2, TiC 1.10.2-2.4.0, Forge 12.18.1.2075

commented

@andyion negative on another rendering mod. I did remove BetterFPS to test but still experienced the same crash.

commented

This is a known issue and there's honestly not much more I can do. You can disable the fancy TiCo table render in their config.

commented

That's a strange response. No other mod (that I know) currently has problems with rendering on the TiCo table. The problem is that you are doing GL calls in IBakedModel which is an absolute no-go and can cause problems with other mods too that need to render your blocks like this. The code is here:

https://github.com/aidancbrady/Mekanism/blob/master/src/main/java/mekanism/generators/client/render/item/BakedGeneratorItemModel.java#L63