Mekanism

Mekanism

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[1.10.2][9.2.0.292] Logistical Sorter not filtering by Mod ID

Aedda opened this issue ยท 3 comments

commented

I tried setting up a Logistical Sorter to filter out Cyberware items from a mob grinder. However try as I might, even using wildcards I could not get it to match the mod ID. I verified the id both through Mod Options and the mcmod.info file in the jar.

I was able to sort these items by Mod ID using EnderIO without any trouble.

So I went on to test other mods; Wired, EnderIO, BloodMagic, Better With Mods, Biomes O Plenty, Chisels & Bits, and Botania.

Of those only Botania sorted, the others were sent to the default route (I also tried a restricted pipe and they continued to choose that path remaining uncolored). I verified each through the Mod Options to ensure the spelling and case of each ID.

Versions:
Minecraft 1.10.2
Forge 2093
Cyberware beta-0.2.2
EnderIO 3.0.1.112_beta
BloodMagic 2.1.0-63
Better With Mods 0.11-1.10.2-hotfix2
Biomes O Plenty 5.0.0.2085
Chisels & Bits 12.1
Mekanism 9.2.0.292

commented

I experienced the same in 1.7.10. Setting a Mod ID of Mekanism didn't sort all the Mekanism items (such as logistical transporters, mechanical pipes, fluid tanks) there but will send them the default route.

commented

Can confirm in latest 1.11.2 version.
Filtering on oredict works, filtering on mekanism or mekanis* doesn't work.

commented

Found a reasom which could cause it to malfunction:
Finder#127 filters on instanceof ItemBlock. There are also Items that could be filtered which are currently ignored.