Mekanism

Mekanism

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Mekanism Textures hog a lot of space in the Texture Atlas

mezz opened this issue ยท 6 comments

commented

Here's the texture atlas of a very large pack (HermitPack).

As you can see, Mekanism takes up a large amount of space in the upper left area, wasting a lot of it with blank areas.

Here's the new mod to dump textures if you want to try it out: https://github.com/mezz/TextureDump

commented

Yeah, a lot of those were supposed to be cleaned up when I finalized the models but never got around to it. I also forgot how large some of those cable icons were... yeesh! My bad!

commented

The ideal would be using 16*16 textures as much as possible, especially on all those machines textures you can see at the bottom. But reducing the size of the cables and the model textures will already be a good progress.

commented

The machines are 32x for a reason, although I do prefer to do strictly 16x textures. I'll talk to Aidan and see what I can do to fix those cables.

commented

any update on this?

commented

I made some changes in the 1.11.2 builds that should help solve this.

commented

any implementation for 1.10?