Mekanism

Mekanism

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MC 1.10.2 - Mekanism + Optifine Texture Bugs

gleitoncampos opened this issue ยท 3 comments

commented

I'm posting here and in Optinfine thread justo to people to come to here see that problem. (sp614x/optifine#457 (comment))

Using only Forge (12.18.3.2281) + Meknaism (9.2.2) + MCMultipart (1.4.0)+ Optifine (1.10.2_HD_U_D8) is easy to reproduce a texture bug issue.

Log:
https://pastebin.com/nmH3NXYD

Screnshots:
http://imgur.com/a/UR8ON

commented

Closing as development is now entirely focused on 1.11 and Optifine has been known to not play nicely with Mekanism rendering.

commented

No Problem. I posted here just to other players to know. :)

commented

When OptiFine's AA or AF is enabled then some item models do not render properly.

The Mekanism rendering is very strange and it goes against the basic idea of item models: https://github.com/aidancbrady/Mekanism/blob/master/src/main/java/mekanism/client/render/item/BakedCustomItemModel.java#L404

The method getQuads() should return a list of quads, nothing else.

It should not:

The BakedCustomItemModel looks like one big hack and it should not be expected to be compatible with anything else.