Crash when building turbine next to reactor
josephcsible opened this issue ยท 1 comments
Issue description:
The game crashes if you build a turbine next to a reactor, with ports touching. Once it happens, you can't open the world anymore, since it crashes as soon as it loads.
Steps to reproduce:
- Build and activate a fusion reactor.
- Build a turbine with ports that are directly adjacent to the fusion reactor's ports.
Version (make sure you are on the latest version before reporting):
Forge: 14.22.0.2459
Mekanism: 9.4.0.318
If a (crash)log is relevant for this issue, link it here: (It's almost always relevant)
https://gist.github.com/josephcsible/c73df1a7816b4e0252ed738e92f15df8
Here's the important part for convenience:
java.lang.NoSuchMethodError: mekanism.common.base.IEnergyWrapper.receiveEnergy(Lnet/minecraft/util/EnumFacing;IZ)I
at mekanism.common.integration.forgeenergy.ForgeEnergyIntegration.receiveEnergy(ForgeEnergyIntegration.java:23)
at mekanism.common.util.CableUtils.emit_do_do(CableUtils.java:272)
at mekanism.common.util.CableUtils.emit_do(CableUtils.java:240)
at mekanism.common.util.CableUtils.emit(CableUtils.java:212)
at mekanism.generators.common.tile.reactor.TileEntityReactorPort.onUpdate(TileEntityReactorPort.java:95)
at mekanism.common.tile.prefab.TileEntityBasicBlock.func_73660_a(TileEntityBasicBlock.java:79)
at net.minecraft.world.World.func_72939_s(World.java:1812)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:614)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:765)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:666)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:185)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:524)
at java.lang.Thread.run(Thread.java:748)