Mekanism

Mekanism

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[1.12] MCMultipart issues

thiakil opened this issue ยท 6 comments

commented
MCMP: 2.2.2
Mekanism: 334fe1cd59285cf735fa58523f9f896a060c12fc
Forge: 14.22.0.2446
  • Glow panel bounding box incorrect when placed on transmitter
  • Cable & Glow panel invisible after world reload
commented

models does appear to have been a mcmultipart issue, bounding box is fixed with an event

commented

2017-09-02_13 16 28

commented

Just making sure:
It only displays nothing when a glow panel is placed on top (of at) a pipe? All other cases are still rendering as expected?
Does it work correctly with the previous MCMP version we've used (exp 2.2.1_36)?

commented

All other cases are still rendering as expected?

Unsure

Does it work correctly with the previous MCMP version we've used

Didn't test, but unlikely. Didn't see any changes that should affect it.

commented

I think this may be related to MCMP failing to provide the world object for a multipart block / TE. This seems to affect versions 2.0.1+

Ref: amadornes/MCMultiPart#91
Ref: refinedmods/refinedstorage#1427

commented

It's likely a model issue due to how the Mekanism models work. The blocks are there just fine, but the obj models need properties from the block state that may not be there.