[1.12.2] Teleporter requires almost no energy to use.
AcidKat opened this issue ยท 3 comments
Issue description:
The Teleport Block has a power capacity of ~5 Million RF however it only seems to require a negligible amount of Power to actually activate and send players / entities through... I'm guessing this is a bug, and there doesn't seem to be anywhere in the config to edit the values.
If the energy requirement isn't a bug, then I'd like to request a config option so it can fit better into my mod pack.
Love the mod btw!!!
Version (make sure you are on the latest version before reporting):
Forge: 14.23.1.2559
Mekanism: 9.4.2.327
Currently the costs is calculated as follows:
baseCost (1000) + (distance*10) + crossDimensionPenalty (10.000)
It makes sense to configure these values in the settings.
Added some config values for all the three constants.
TeleporterBaseUsage=1000
TeleporterDimensionPenalty=10000
TeleporterDistanceUsage=10