[1.10.2] Client crashes when bin drops as item in world when containing most Mekanism machines
TsundraDragon opened this issue ยท 1 comments
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Issue description:
After inserting any mechanism machine/item with a custom 3D model into a bin, breaking said bin will cause it to drop as an item entity in-world, which will result in an instant client crash. As long as the entity remains, the crashes will continue to occur upon loading the chunk the item entity is in.
This will occur even if Mekanism is the only mod installed. I would recommend using a deferred set of pre-baked 2-dimensional icons for Mekanism items with custom models to be displayed on bins, this would avoid the renderer-based crashes.
Steps to reproduce:
- Place bin on ground.
- Insert most mechanism machines of your choice.
- Break or wrench bin.
- Crash as bin drops as entity.
Version (make sure you are on the latest version before reporting):
Forge: 12.18.3.2511
Mekanism: 1.10.2-9.2.4.103
Other relevant version:
If a (crash)log is relevant for this issue, link it here: (It's almost always relevant)
This issue has been marked as affecting Minecraft < 1.12. Due to time constraints and the lack of popularity of older versions, we don't support releases older than 1.12.2
Please leave a comment tagging Thiakil if you can reproduce it on 1.12.
If you or someone you know can fix the code, please submit a PR and we will make best efforts to accept it (after ensuring it doesn't break things in an obvious way)