Cannot add recipe via CraftTweaker to Energized Smelter
justinrusso opened this issue ยท 12 comments
Issue description:
I am trying to add a recipe to the Energized Smelter via CraftTweaker and it appears to not work. There is no error in the crafttweaker.log file
Steps to reproduce:
//Ensure furnace removals dont affect smelter recipe adding
furnace.remove(<minecraft:iron_ingot>, <mekanism:dust>);
mods.mekanism.smelter.addRecipe(<mekanism:dust>, <minecraft:iron_ingot>);
//Attempt to just add any random recipe to test if recipe addition works at all
mods.mekanism.smelter.addRecipe(<minecraft:stick>, <minecraft:sticky_piston>);
Version (make sure you are on the latest version before reporting):
Minecraft: 1.12.2
Forge: 14.23.3.2669
Mekanism: 1.12.2-9.4.3.330
CraftTweaker: 1.12-4.1.6
MTLib: 3.0.4
Logs:
@thommy101 does the Mek Smelter have its own smelting list?
It does, but doesn't use it if I remember correctly.
Somewhere on startup it copies everything from the vanilla smelting list to the energized smelter list.
Hi @justinrusso,
You're right that the current crafttweaker implementation for the energizer smelter is broken.
I don't know if adding the recipes to the default smelting list (which Mekanism also uses) is an option for you/Sevtech?
I do understand that the smelter does also use the furnace recipes.
But the intention of these recipes is to make it so normal furnaces cant do this recipe, and only the smelter can.
That's what I already thought with my current sevtech experience (loving it by the way).
I might have some time this weekend to take a look at fixing it.
It might take some time to get it released.. Currently Aidan is the only one capable of releasing to curse.
Glad youre enjoying it! Appreciate the help. Is there any known idea of when a release is to be made? I noticed the last release was in December. With the amount of changes that appear to have happened, this would probably have to be slated for a further release of the pack.
I've messaged Aidan. I hope to get a release out soon.
Since December are almost only bugfixes and no new features (that I know off)
Found the bug causing it.. It's gonna take a bit more time to fix properly, as I want the JEI integration to be working as well.
Who thought it would be a good idea to clear all the recipes on server start?
Btw, releases will be a lot quicker, so when it's fixed, it should be out short after it.
Build has started, it will automatically upload to curse. Version will be 9.4.7