Miner not finding ore even when there is ore in its 32 block radius.
CapturedCherry-zz opened this issue ยท 10 comments
Issue description:
I'm not sure how to example my issues sorry.
I have used COFH world to make a different spawn rate of mekanism salt for 2 different dimensions as a test. When I set the digital miner to mine salt in dimension B it worked fine but when I asked the miner to mine salt from dimension C it mined graval. I then went to the overworld and found that the miner would mine salt with no issues. I did a bit more testing and found that when I blacklist a dimension so I can add a different spawn rate for salt the digital miner would not miner the salt from the blacklisted dimenison. This also happens with mekanism copper as well. (The ore dose spawn in the right dimension with no issues)
Version (make sure you are on the latest version before reporting):
Forge 14.23.3.2655
Mekanism 1.12.2-9.4.10.345
COFH world 1.12.2-1.1.1.12
If you would like the COFH world json then let me know.
Please post all relevant configs including the "blacklist", and show your filter setup in the erroring dimension.
COFH world json (This is the ore gen file with the dims blacklisted)
https://pastebin.com/ZBFZn6q6
If it helps I can zip my modpack up it very small or show you.
It might be a bit easer for you.
Looks ok on first glance. Can we see the digital miner filter config in the dimension where you're getting gravel?
Material filter is your problem; it will mine anything that has the block material based on sand.
Ok so that fix that issues but now the miner thinks there is no salt when there is in the 32 chuck radius.
Keep in mind, the Digital Miner gui is not functioning as an AND operator, but an OR. If the block matches one of them, it processes it.
Please show your Digital Miner settings after the previous mentioned chagne & a visible block of salt underneath the miner (so you're sure there is salt)
I found the issues the dimension mod was changing the block ids. Also there was salt 30 blocks down from the miner. Thank you guys for all of your help. I must say using the material filter was very stupid of me.