Tessellator IllegalStateException: Not Building
Ilandria opened this issue ยท 1 comments
Issue description:
A few blocks from Mek are throwing this error, mostly (but not exclusively) various transmitter blocks (mechanical pipes, universal cables, etc.). It seems to be a random chance to occur every rendering tick, as the error happens eventually with only a few cables/blocks placed, but will occur almost immediately after loading an area that has a few hundred Mek cables/blocks in use.
Errors always seem to be thrown by a tessellator.draw() call in the source code. Does there need to be some kind of safety check around that before calling draw()?
Steps to reproduce:
- Set up any large-scale Mek system to increase the probability of the error occurring.
- Wait a while while looking at said system.
Version:
Forge: 14.23.4.2715
Mekanism: 1.12.2-9.4.13.349