Mekanism corrupting world
EuFuchs opened this issue ยท 3 comments
Issue description:
After adding Mekanism into my modpack and loading an existing world the whole world gets corrupted; totaly unstable and laggy, most blocks have been changed into other blocks
note: newly generated worlds work fine
EDIT: https://gyazo.com/de3a82d01525b1612db7727b823e67d2 this is what happens to my world once i install mekanism
Version
Forge: 14.23.5.2772
Mekanism: 9.4.13.349
can provide complete modlist if necessary
would appreciate any help, im out of ideas
latest.log
wasnt able to answer faster, sry ^^ took some time but finaly managed to find that damn log i guess
20:57:27] [Chunk Batcher 14/ERROR] [CodeChickenLib]:
CCL has caught an exception whilst rendering a block
BlockPos: x:-6351, y:14, z:1749
Block Class: class com.carpentersblocks.block.BlockCarpentersPressurePlate
Registry Name: carpentersblocks:carpenters_pressure_plate
Metadata: 0
State: carpentersblocks:carpenters_pressure_plate[facing=down]
Tile at position
Tile Class: null
Tile Id: null
Tile NBT: null
Seems Carpenter's Block are your problem